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Showing posts with label Devstuff. Show all posts
Showing posts with label Devstuff. Show all posts

Saturday, June 16, 2012

Stats and more...

Hey everyone,

I've just passed 3000 unique viewers this weekend after about 1 year of blogging (and a 150 posts). A drop in the ocean called the Internet. But as this blog is something to amuse me and my closest friends, I never asked for more.
I've been quite inactive the last couple of months, though I've still followed most of the news (E3, Nvidia vs AMD, Intel vs AMD, Computex, Wii U, Samsung Galaxy III, Facebook IPO, new Apple stuff etc.). But by the time I could post it on my blog, it was already outdated and I suppose everybody has read about it by then.
So, I'll focus a bit more on the amazing articles I sometimes find online, such as these :

The most dangerous gamer : an in depth look at Jonathan Blow and his games Braid and The Witness

&

What Facebook knows (about us) - and what is it going to do with that ?

Hope you like these and come back for more!

Monday, March 19, 2012

Wing Commander is BACK

Yes, you read that right, the 20 year old grandmother of Epic Space Opera combat is coming to a pc near you! (probably the one's screen you're looking at right now).
And all of this courtesy of a fan based mod development called Wing Commander Saga that has been 10 years in the making!
Here's the promo video that just launched :



Find out more about this FREE game with an exclusive interview and preview after the break

Thursday, February 9, 2012

A new way to make games

Tim Schafer (Day of the Tentacle) and Ron Gilbert (Secret of Monkey Island) are responsable for some of the greatest adventure games since the Atari 800.
Now these two legendary developpers have joined forces and will make the next "uberclassic" adventure game with.... your money.



Yes, instead of going the way of the publisher, they used Kickstarter to fund their work in progress.
Slated to cost 400,000$, the community has already doubled that!

15$ will get you the original game, but go and take a look at the awesome bonus packages for those willing to spend more ...

Tuesday, January 3, 2012

Mame in Chrome

Just a quick post to point out that you can try out your favorite ROMS inside Google's browser now!



More info after the break...


Tuesday, November 15, 2011

The making of the original XBOX

All the juicy details and behind the scenes decisions that made the first XBOX.
Amazing stuff across 6 pages - well worth the read...



Friday, September 9, 2011

MameHUB

Mame what? Well, how does Gauntlet or Super Sprint MultiPlayer ONLINE sound to you ?
In short, it seems some very enterprising coders have been at work to make a Mame vesion playable over the internet!



Check out the tutorials and home page after the break...

Friday, August 19, 2011

Battle of the Engines

After the Frostbite 2 coverage (with Battlefield 3) it's time to give some love to the other heavy hitters out there : 
Watch and enjoy Unreal Dev Kit (UDK 3.5) versus CryEngine 3


Tech videos after the break (watch them in 720/1080p)

From CUBE to Q.U.B.E

Check out this cool indie game using the Unreal SDK.
It's like CUBE the movie made into a game. Quite innovative and interesting!




Movie and more follows...

Thursday, July 7, 2011

Galactic Warfare

Now this is what I call a TC (total conversion) - and it's a very rare feat to produce a Final version 1.0 as well !

After 2,5 years of hard work the least you can do is to check out the movie ;-)





Sunday, June 26, 2011

Have a go!

Design a (mobile) game and make money (if you win the contest)


Check it out here :


http://www.larian.com/yourgame.php


Might have a go myself - submissions need to be entered before August 31st (2011 I suppose ^_^ )